Close Menu
    Facebook X (Twitter) Instagram
    TRENDING :
    • OpenAI CEO Sam Altman makes a lot of predictions. Here’s how they’ve fared so far
    • Monopoly v. Democracy—With Matt Stoller & Zephyr Teachout
    • The Walmart blueprint: CEO John Furner’s first interview in the top job
    • 5 hidden drivers behind career happiness. Or how to make 90,000 hours of your life worth it
    • Anthropic’s IPO march began with a Claude Code breakthrough
    • AI has an unexpected side effect: It could make high-paying jobs less hostile to women
    • As the U.S. faces a worsening shortage of care for the elderly, can robots fill the gap?
    • Panera Bread store closures: See a list of shuttered locations as the fast-casual chain charts 2026 growth
    Populist Bulletin
    • Home
    • US Politics
    • World Politics
    • Economy
    • Business
    • Headline News
    Populist Bulletin
    Home»Business»Why the Pentagon loves Xbox controllers for laser weapons
    Business 7 Mins Read

    Why the Pentagon loves Xbox controllers for laser weapons

    Business 7 Mins Read
    Share Facebook Twitter Pinterest LinkedIn Tumblr Telegram Email Copy Link
    Follow Us
    Google News Flipboard
    Share
    Facebook Twitter LinkedIn Pinterest Email

    One of the most distinctive features of the U.S. military’s high-energy laser weapon of choice isn’t the system itself—it’s how operators control it.

    In a 60 Minutes segment on military laser weapons that aired on March 15, CBS News correspondent Lesley Stahl traveled to Albuquerque for an up-close look at defense contractor AV’s 20-kilowatt LOCUST Laser Weapons System, which has been watching over U.S. service members abroad (and triggering occasional airspace shutdowns near the U.S.-Mexico border at home) in recent years. With Iranian Shahed now pummeling the Middle East and the U.S. Defense Department racing to field inexpensive countermeasures to address the ever-expanding threat of low-cost weaponized drones, Stahl explores the advantages (and limits) of laser weapons and how they fit into the evolution of modern warfare.

    But my favorite part of the 60 Minutes segment is when Stahl takes a LOCUST for a spin and discovers that the futuristic laser weapon is operated with a tried-and-true Xbox controller, an interface AV bills as “a natural fit to today’s warfighter.”

    For years, U.S. service members have relied on Xbox controllers to operate everything from small unmanned systems like airborne drones, explosive ordnance disposal robots, and experimental ground vehicles to larger assets like the U.S. Army’s M1075 Palletized Loading System logistics vehicle, remote-controlled weapon stations, and even the photonics mast that has replaced the traditional periscope on the U.S. Navy’s new Virginia-class submarines.

    The logic of embracing the handset simple: If the vast majority of Americans grow up playing video games and even continue playing into adulthood, why not adopt a control system that capitalizes on U.S. troops’ preservice experience and reduce the training timelines for advanced weapons systems?

    “The gaming companies spent millions of dollars developing an optimal, intuitive, easy-to-learn user interface, and then they went and spent years training up the user base for the U.S. military on how to use that interface,” military technologist Peter Singer previously old me of the Pentagon’s Xbox fixation. “These designs aren’t happenstance, and the same pool they’re pulling from for their customer base, the military is pulling from . . . and the training is basically already done.”

    Xbox controllers and high-energy laser weapons in particular appear to be a match made in heaven, and not just with LOCUST. More than a decade ago, the beam director on the U.S. Army’s truck-mounted 10-kilowatt High Energy Laser Mobile Demonstrator (HEL MD) was operated using an Xbox handset. So is the 10-kilowatt High-Energy Laser Weapon System (HELWS) from Raytheon that both the U.S. and U.K. militaries have tested in recent years, according to a 2018 video published to the U.S. military’s Defense Visual Information Distribution Service (DVIDS).

    So too is Boeing’s 5-kilowatt Compact Laser Weapon System (CLaWS) that the U.S. Marine Corps began evaluating in 2019. And at the 2026 Singapore Airshow defense exposition in early February, American laser company IPG Photonics showed off its new Crossbow Mini—a 3-to-8-kilowatt laser weapon billed as a compact air defense option for U.S. and allied forces—alongside a similarly styled Xbox controller.

    Even laser weapons that don’t use Xbox’s proprietary controllers themselves still rely on their familiar ergonomics. As I previously reported, the U.S. military has its own ruggedized handset, the Freedom of Movement Control Unit (FMCU), that’s based on the tried-and-true dual-grip video game controller and used to operate several advanced weapons systems, including the Navy’s 30-kilowatt AN/SEQ-3 Laser Weapon System (also known as the XN-1 LaWS) that was previously installed aboard the Austin-class amphibious transport dock USS Ponce, the U.S. Air Force’s laser-equipped Recovery of Air Bases Denied by Ordnance (RADBO) truck, and the U.S. Marine Corps’s Humvee-mounted High Energy Laser-Expeditionary (HELEX) demonstrator.

    While Xbox-style controllers may make laser weapons easier and more intuitive to operate, they don’t solve a larger problem facing the U.S. military: With the rapid proliferation of autonomous weapons systems across the modern battlefield, combat now occurs at machine speed, with tactical decisions unfolding in mere seconds—and sometimes milliseconds. By the time a human operator can visually confirm a target, slew a controller’s joystick, fine-tune their aim, and fire off a laser beam, the engagement window may already have closed. The “human weapon system” can be just as much a bottleneck to swift and decisive action as the design of a human-machine interface.

    Video game controllers have lowered the training barrier, but it’s artificial intelligence that may prove decisive in squeezing every last iota of “lethality” out of laser weapons. With the right computer vision and machine learning software, an AI-powered weapon system can ostensibly identify and track targets faster and, with the appropriate control surfaces, more precisely than even the most skilled U.S. service member can muster manipulating a physical joystick—precision that’s essential for laser weapons that must maintain a stable beam on a single weak spot for several seconds to inflict catastrophic damage.

    Indeed, AV’s LOCUST system relies on its AI-enabled “Wisard” acquisition, tracking, and pointing software to lock on to fast-moving threats with uncanny precision to purportedly deliver maximum damage in minimal time. The result, company executives previously told me, is a 20-kilowatt laser weapon that can deliver effects equivalent to a 100-kilowatt system without piling on additional power.

    AI is slowly creeping into other military laser weapons. As of February 2025, the Navy was actively working to integrate AI into the Marine Corps HELEX demonstrator ahead of live-fire testing. The Pentagon has been testing the autonomous Archimedes Laser Sentinel developed by startup Aurelius Systems for the past year. And this logic extends beyond the U.S. military: Israeli defense firm Rafael plans on adding AI to its operational Iron Beam laser air defense system so operators can shoot down drones with enough precision to at least somewhat control the disabled target’s descent, according to company CEO and President Yoav Tourgeman.

    “For example, if it’s an airplane and you cut the right wing, [it will] flip over and come to the right. If you cut the left wing, you will fall to the left. You have a kind of a control where, how to intercept it, where you will be landing,” Tourgeman told Breaking Defense at the Association of the U.S. Army annual expo in October 2025. “You understand that there is room [for] the system to learn and improve itself. And now we have the capability of every target, to work on several interception methods that will give different results.”

    The argument for marrying AI and laser weapons is persuasive: when engaging small, fast-moving drones, especially in swarms, maintaining a laser’s dwell time is a punishing task, and algorithms ostensibly don’t get tired or distracted and let their aim slip in scenarios where even a instant off target can break an engagement. In that sense, the Xbox controller may ultimately become less a tool of direct control and more a supervisory interface, an intuitive way for a human operator to authorize or abort decisions already generated by software.

    The Xbox controller makes laser weapons easy to operate for generations of U.S. service members who grew up on video games. But as AI enables these systems to move at the speed of the threat, the big question is how long humans will remain in the loop at all.

    This article is republished with permission from Laser Wars, a newsletter about military laser weapons and other futuristic defense technology.




    Source link

    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email

    Related Posts

    OpenAI CEO Sam Altman makes a lot of predictions. Here’s how they’ve fared so far

    June 2, 2026

    The Walmart blueprint: CEO John Furner’s first interview in the top job

    June 2, 2026

    5 hidden drivers behind career happiness. Or how to make 90,000 hours of your life worth it

    June 2, 2026
    Top News
    Business 3 Mins Read

    Fall equinox 2025 is arriving along with a partial solar eclipse in the Southern Hemisphere. You can stream it live

    Business 3 Mins Read

    Autumn doesn’t boldly announce its presence but rather creeps in. Since schools are back in…

    SNAP payments slashed to 50% as federal shutdown stretches into its second month

    November 3, 2025

    Top Trump Officials Move To US Military Bases

    November 3, 2025

    Market Talk – September 25, 2025

    September 25, 2025
    Top Trending
    Business 6 Mins Read

    OpenAI CEO Sam Altman makes a lot of predictions. Here’s how they’ve fared so far

    Business 6 Mins Read

    Reports of an AI-led “jobs apocalypse” are greatly exaggerated. Or at least…

    US Politics 2 Mins Read

    Monopoly v. Democracy—With Matt Stoller & Zephyr Teachout

    US Politics 2 Mins Read

    Ad Policy Demonstrators participate in a “March on Wall Street” to call…

    Business 14 Mins Read

    The Walmart blueprint: CEO John Furner’s first interview in the top job

    Business 14 Mins Read

    Four months ago, John Furner took the helm as CEO of Walmart…

    Categories
    • Business
    • Economy
    • Headline News
    • Top News
    • US Politics
    • World Politics
    About us

    The Populist Bulletin was founded with a fervent commitment to inform, inspire, empower and spark meaningful conversations about the economy, business, politics, government accountability, globalization, and the preservation of American cultural heritage.

    We are devoted to delivering straightforward, unfiltered, compelling, relatable stories that resonate with the majority of the American public, while boldly challenging false mainstream narratives that seem to only serve entrenched elitists, and foreign interests.

    Top Picks

    OpenAI CEO Sam Altman makes a lot of predictions. Here’s how they’ve fared so far

    June 2, 2026

    Monopoly v. Democracy—With Matt Stoller & Zephyr Teachout

    June 2, 2026

    The Walmart blueprint: CEO John Furner’s first interview in the top job

    June 2, 2026
    Categories
    • Business
    • Economy
    • Headline News
    • Top News
    • US Politics
    • World Politics
    Copyright © 2025 Populist Bulletin. All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.